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Beasts

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Beasts cover a broad range of different animals or creatures which can be found spread on various planets. They usually are indicative of creatures with particularly low intelligence. When generating beasts that have randomized characteristics similar to those of Player Characters you may choose to take the average result, rounded down, rather than roll (for example, take 10 on a 2d10 roll or 3 on a 1d5 roll). No stat can ever be below 0.

Traditional BeastsEdit

Flowing Stalker

The Flowing Stalker is a purplish see-through amorphous jello like mass that silently hunts its prey through sensing the vibrations in the air and through ground.

WS: 60 BS: 0 S: 61 T: 64 AG: 35 INT: 18 PER: 41 WP: 19 FEL: 0

Wounds: 24 Threat Rating: Xenos Majoris

Skills: silent move +20, climb +20, and tracking +10

Physical Form: Amorphous (+10 T, fear 2, unnatural senses, regeneration, climb),

Size: Hulking (+10 WS, +1d10 wounds, +10 S, +10 T)

Xeno Classification: Predatory (+1d10+10 WS, +1d10+10 S, +1d10 T, +1d10 AG, +1d10 INT, Silent Move, Tracking, Toxic, Natural Weapons)

Traits: Fear 3, Unnatural Senses (25M), Regeneration 2, Natural Weapon (pseudo-pod), Disturbing (fear 1 or fear +1), Acid Blood and Toxic

Attack: Pseudo-pod 1d10+SB (6) Impact, toxic, primitive, range 4M

The toxin has the following profile: Instant / +10/ sedative, necrotic 1d10

BloodViper

Shale-Crow

Dust-Hound

Lizard-Hound

DeathClaw

Antlion

Sun Scorpion

Arrow-Tongue

Kroot BeastsEdit

Kroot HoundEdit

Kroot Hounds are a result of the unique Kroot evolutionary process. They are the result of a tribe or kindred of Kroot who appreciated the power of the pack hunting beasts and fed exclusively on them, slowly developing more houndlike features. Now they have reached a dead-end of their evolutionary process having filled all of the blank sections of their genetic information, and can no longer progress, nevertheless they are a ferocious and deadly opponent.

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds
2d10
--
2d10
2d10
2d10
2d10
2d10
2d10
2d10
1d5
+20
--
+10
+5
+25
-5
+20
+5
+5
+2

Skills:

Awarness, Climb, Concealment, Dodge, Silent Move

Talents:

Berserk Charge, Crippling Strike, Hard Target, Swift Attack, Sprint,

Traits:

Bestial, Natural Armor(1), Natural Weapons (Beak, Claws), Quadruped, Size: Scrawny
Armor: None (1 Head, 1 Body, 1 Legs, 1 Arms)
Weapons: Sharp Beak and Claws (1d10+1 R)

KrootoxEdit

Krootox are hulking beasts, somewhere between which are used by the Kroot both in battle and as pack beasts when travelling. Despite appearing outwardly docile they are relatively short tempered and devestatingly dangerous when provoked. Like the Kroot Hounds they are an evolutionary dead end which some Kroot have come to through their choice of prey. The Krootox are often ridden by Kroot and their broad shoulders are able to accomodate weapon bracing, allowing any character riding a Krootox to Brace their weapon upon it as a full action. Any weapon braced in this way will not count as the firer having moved even if the Krootox is moving, however if the Krootox is moving, any weapons fire tests will be taken at -15 BS.

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds
2d10
--
2d10
2d10
2d10
2d10
2d10
2d10
2d10
1d5
+15
--
+30
+30
+5
-5
+0
+5
+5
+5

Skills:

Intimidate

Talents:

Berserk Charge, Crushing Blow, Frenzy, Hardy, Iron Jaw,

Traits:

Bestial, Brutal Charge, Natural Armor(3), Natural Weapons (Fists), Quadruped, Size: Hulking, Sturdy
Armor: None (3 Head, 3 Body, 3 Legs, 3 Arms)
Weapons: Massive Fists (1d10+4 I)

KnarlocEdit

Greater KnarlocEdit

KrootbirdEdit

Lizardman BeastsEdit

Cold OneEdit

Horned OneEdit

SalamanderEdit

RazordonEdit

StegadonEdit

Stegadon BloatusEdit

CarnosaurEdit

MammothdonEdit

SobedonEdit

TerradonEdit

NefundusaurusEdit

BidensaurusEdit

DinocanisaurusEdit

Venatosaurus SaevidicusEdit

Venatosaurus ImpavidusEdit

Vastatosaurus RexEdit

AsperdorsusEdit

FerrucutusEdit

BrontosaurusEdit

Zeon BeastsEdit

WretchEdit

Wretches are Vicous monkey-like reptiles. Bred by Zeons, Wretches are used to overhwlem enemy positions and tear them limb from limb.

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

BloodhoundEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

SeederEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

NemacystEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

ReaverEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

BrumakEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

CorpserEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

Dark BeastsEdit

Daemonic BeastEdit

FleshhoundEdit

These Bloodthirsty daemonic hounds are sent out by Khorne to hunt down those who insult him.

ScreamerEdit

NurglingEdit

Battle FlyEdit

Slime BeastEdit

Fiend of SlaaneshEdit

Steed of SlaaneshEdit

WS
BS
Str
Tgh
Agi
Int
Per
WP
Fel
Wnds

Skills:

Talents:

Traits:

Armor:
Weapons:

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